A description of a circle on the ellipsoid. Circle geometry can be rendered with both
Primitive
and GroundPrimitive
.
参数名称 | 类型 | 描述信息 | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
Object with the following properties:
|
Throws:
-
DeveloperError : radius must be greater than zero.
-
DeveloperError : granularity must be greater than zero.
使用示例:
// Create a circle.
const circle = new Cesium.CircleGeometry({
center : Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883),
radius : 100000.0
});
const geometry = Cesium.CircleGeometry.createGeometry(circle);
参考:
成员(属性)
The number of elements used to pack the object into an array.
方法
static Cesium.CircleGeometry.createGeometry(circleGeometry) → Geometry|undefined
Computes the geometric representation of a circle on an ellipsoid, including its vertices, indices, and a bounding sphere.
参数名称 | 类型 | 描述信息 |
---|---|---|
circleGeometry |
CircleGeometry | A description of the circle. |
返回值:
The computed vertices and indices.
Stores the provided instance into the provided array.
参数名称 | 类型 | 默认值 | 描述信息 |
---|---|---|---|
value |
CircleGeometry | The value to pack. | |
array |
Array.<number> | The array to pack into. | |
startingIndex |
number |
0
|
可选 The index into the array at which to start packing the elements. |
返回值:
The array that was packed into
static Cesium.CircleGeometry.unpack(array, startingIndex, result) → CircleGeometry
Retrieves an instance from a packed array.
参数名称 | 类型 | 默认值 | 描述信息 |
---|---|---|---|
array |
Array.<number> | The packed array. | |
startingIndex |
number |
0
|
可选 The starting index of the element to be unpacked. |
result |
CircleGeometry | 可选 The object into which to store the result. |
返回值:
The modified result parameter or a new CircleGeometry instance if one was not provided.