A sky box around the scene to draw stars. The sky box is defined using the True Equator Mean Equinox (TEME) axes.
This is only supported in 3D. The sky box is faded out when morphing to 2D or Columbus view. The size of
the sky box must not exceed Scene#maximumCubeMapSize
.
参数名称 | 类型 | 描述信息 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
Object with the following properties:
|
使用示例:
scene.skyBox = new Cesium.SkyBox({
sources : {
positiveX : 'skybox_px.png',
negativeX : 'skybox_nx.png',
positiveY : 'skybox_py.png',
negativeY : 'skybox_ny.png',
positiveZ : 'skybox_pz.png',
negativeZ : 'skybox_nz.png'
}
});
参考:
成员(属性)
Determines if the sky box will be shown.
-
默认值:
true
The sources used to create the cube map faces: an object
with
positiveX
, negativeX
, positiveY
,
negativeY
, positiveZ
, and negativeZ
properties.
These can be either URLs or Image
objects.
-
默认值:
undefined
方法
static Cesium.SkyBox.createEarthSkyBox() → SkyBox
Creates a skybox instance with the default starmap for the Earth.
返回值:
The default skybox for the Earth
使用示例:
viewer.scene.skyBox = Cesium.SkyBox.createEarthSkyBox();
Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
release of WebGL resources, instead of relying on the garbage collector to destroy this object.
Once an object is destroyed, it should not be used; calling any function other than
Once an object is destroyed, it should not be used; calling any function other than
isDestroyed
will result in a DeveloperError
exception. Therefore,
assign the return value (undefined
) to the object as done in the example.
Throws:
-
DeveloperError : This object was destroyed, i.e., destroy() was called.
使用示例:
skyBox = skyBox && skyBox.destroy();
参考:
Returns true if this object was destroyed; otherwise, false.
If this object was destroyed, it should not be used; calling any function other than
If this object was destroyed, it should not be used; calling any function other than
isDestroyed
will result in a DeveloperError
exception.
返回值:
true
if this object was destroyed; otherwise, false
.
参考:
Called when
Viewer
or CesiumWidget
render the scene to
get the draw commands needed to render this primitive.
Do not call this function directly. This is documented just to list the exceptions that may be propagated when the scene is rendered:
Throws:
-
DeveloperError : this.sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.
-
DeveloperError : this.sources properties must all be the same type.