A description of a wall, which is similar to a KML line string. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
参数名称 | 类型 | 描述信息 | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
Object with the following properties:
|
Throws:
-
DeveloperError : positions length must be greater than or equal to 2.
-
DeveloperError : positions and maximumHeights must have the same length.
-
DeveloperError : positions and minimumHeights must have the same length.
- WallGeometry#createGeometry
- WallGeometry#fromConstantHeight
使用示例:
// create a wall that spans from ground level to 10000 meters
const wall = new Cesium.WallGeometry({
positions : Cesium.Cartesian3.fromDegreesArrayHeights([
19.0, 47.0, 10000.0,
19.0, 48.0, 10000.0,
20.0, 48.0, 10000.0,
20.0, 47.0, 10000.0,
19.0, 47.0, 10000.0
])
});
const geometry = Cesium.WallGeometry.createGeometry(wall);
Demo:
参考:
成员(属性)
The number of elements used to pack the object into an array.
方法
static Cesium.WallGeometry.createGeometry(wallGeometry) → Geometry|undefined
Computes the geometric representation of a wall, including its vertices, indices, and a bounding sphere.
参数名称 | 类型 | 描述信息 |
---|---|---|
wallGeometry |
WallGeometry | A description of the wall. |
返回值:
The computed vertices and indices.
static Cesium.WallGeometry.fromConstantHeights(options) → WallGeometry
A description of a wall, which is similar to a KML line string. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
参数名称 | 类型 | 描述信息 | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
Object with the following properties:
|
返回值:
- WallGeometry#createGeometry
使用示例:
// create a wall that spans from 10000 meters to 20000 meters
const wall = Cesium.WallGeometry.fromConstantHeights({
positions : Cesium.Cartesian3.fromDegreesArray([
19.0, 47.0,
19.0, 48.0,
20.0, 48.0,
20.0, 47.0,
19.0, 47.0,
]),
minimumHeight : 20000.0,
maximumHeight : 10000.0
});
const geometry = Cesium.WallGeometry.createGeometry(wall);
参考:
Stores the provided instance into the provided array.
参数名称 | 类型 | 默认值 | 描述信息 |
---|---|---|---|
value |
WallGeometry | The value to pack. | |
array |
Array.<number> | The array to pack into. | |
startingIndex |
number |
0
|
可选 The index into the array at which to start packing the elements. |
返回值:
The array that was packed into
static Cesium.WallGeometry.unpack(array, startingIndex, result) → WallGeometry
Retrieves an instance from a packed array.
参数名称 | 类型 | 默认值 | 描述信息 |
---|---|---|---|
array |
Array.<number> | The packed array. | |
startingIndex |
number |
0
|
可选 The starting index of the element to be unpacked. |
result |
WallGeometry | 可选 The object into which to store the result. |
返回值:
The modified result parameter or a new WallGeometry instance if one was not provided.