A
Panorama that displays imagery in cube map format in a scene.
This is only supported in 3D. The cube map panorama is faded out when morphing to 2D or Columbus view. The size of
the cube map panorama must not exceed Scene#maximumSkyBoxSize.
| 参数名称 | 类型 | 描述信息 |
|---|---|---|
options |
CubeMapPanorama.ConstructorOptions | Object describing initialization options |
使用示例:
const modelMatrix = Cesium.Matrix4.getMatrix3(
Cesium.Transforms.localFrameToFixedFrameGenerator("north", "down")(
Cesium.Cartesian3.fromDegrees(longitude, latitude, height),
Cesium.Ellipsoid.default
),
new Cesium.Matrix3()
);
scene.primitives.add(new Cesium.CubeMapPanorama({
sources : {
positiveX : 'cubemap_px.png',
negativeX : 'cubemap_nx.png',
positiveY : 'cubemap_py.png',
negativeY : 'cubemap_ny.png',
positiveZ : 'cubemap_pz.png',
negativeZ : 'cubemap_nz.png'
}
transform: modelMatrix,
}));
Demo:
参考:
成员(属性)
readonly credit : Credit
Gets the credits of the panorama.
Determines if the cube map panorama will be shown.
-
默认值:
true
The sources used to create the cube map faces: an object
with
positiveX, negativeX, positiveY,
negativeY, positiveZ, and negativeZ properties.
These can be either URLs or Image objects.
-
默认值:
undefined
readonly transform : Matrix4
Gets the transform of the panorama.
方法
Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
release of WebGL resources, instead of relying on the garbage collector to destroy this object.
Once an object is destroyed, it should not be used; calling any function other than
Once an object is destroyed, it should not be used; calling any function other than
isDestroyed will result in a DeveloperError exception. Therefore,
assign the return value (undefined) to the object as done in the example.
Throws:
-
DeveloperError : This object was destroyed, i.e., destroy() was called.
使用示例:
cubeMapPanorama = cubeMapPanorama && cubeMapPanorama.destroy();
参考:
Returns true if this object was destroyed; otherwise, false.
If this object was destroyed, it should not be used; calling any function other than
If this object was destroyed, it should not be used; calling any function other than
isDestroyed will result in a DeveloperError exception.
返回值:
true if this object was destroyed; otherwise, false.
Called when
Viewer or CesiumWidget render the scene to
get the draw commands needed to render this primitive.
Do not call this function directly. This is documented just to list the exceptions that may be propagated when the scene is rendered:
Throws:
-
DeveloperError : this.sources is required and must have positiveX, negativeX, positiveY, negativeY, positiveZ, and negativeZ properties.
-
DeveloperError : this.sources properties must all be the same type.
定义的类型
Initialization options for the CubeMapPanorama constructor
属性:
| 属性名称 | 类型 | 可选 | 默认值 | 描述信息 |
|---|---|---|---|---|
options.sources |
object |
<可选> |
The source URL or Image object for each of the six cube map faces. See the example below. |
|
options.transform |
Matrix4 |
<可选> |
A 4x4 transformation matrix that defines the panorama’s position and orientation | |
options.show |
boolean |
<可选> |
true | Determines if this primitive will be shown. |
options.credit |
Credit | string |
<可选> |
A credit for the panorama, which is displayed on the canvas. |
